Please use this identifier to cite or link to this item:
http://localhost/handle/Hannan/611496
Title: | Interactive Crowd-Behavior Learning for Surveillance and Training |
Authors: | Aniket Bera;Sujeong Kim;Dinesh Manocha |
subject: | computer graphics|interactive crowd behavior|anomaly detection|pedestrian motion|defense applications|interactive computer graphics |
Year: | 2016 |
Publisher: | IEEE |
Abstract: | The proposed interactive crowd-behavior learning algorithms can be used to analyze crowd videos for surveillance and training applications. The authors' formulation combines online tracking algorithms from computer vision, nonlinear pedestrian motion models from computer graphics, and machine learning techniques to automatically compute trajectory-level pedestrian behaviors for each agent in the video. These learned behaviors are used to automatically detect anomalous behaviors, perform motion segmentation, and generate realistic behaviors for virtual reality training applications. |
Description: | |
URI: | http://localhost/handle/Hannan/142790 http://localhost/handle/Hannan/611496 |
ISSN: | 0272-1716 |
volume: | 36 |
issue: | 6 |
Appears in Collections: | 2016 |
Files in This Item:
File | Description | Size | Format | |
---|---|---|---|---|
7750521.pdf | 2.92 MB | Adobe PDF | ![]() Preview File |
Title: | Interactive Crowd-Behavior Learning for Surveillance and Training |
Authors: | Aniket Bera;Sujeong Kim;Dinesh Manocha |
subject: | computer graphics|interactive crowd behavior|anomaly detection|pedestrian motion|defense applications|interactive computer graphics |
Year: | 2016 |
Publisher: | IEEE |
Abstract: | The proposed interactive crowd-behavior learning algorithms can be used to analyze crowd videos for surveillance and training applications. The authors' formulation combines online tracking algorithms from computer vision, nonlinear pedestrian motion models from computer graphics, and machine learning techniques to automatically compute trajectory-level pedestrian behaviors for each agent in the video. These learned behaviors are used to automatically detect anomalous behaviors, perform motion segmentation, and generate realistic behaviors for virtual reality training applications. |
Description: | |
URI: | http://localhost/handle/Hannan/142790 http://localhost/handle/Hannan/611496 |
ISSN: | 0272-1716 |
volume: | 36 |
issue: | 6 |
Appears in Collections: | 2016 |
Files in This Item:
File | Description | Size | Format | |
---|---|---|---|---|
7750521.pdf | 2.92 MB | Adobe PDF | ![]() Preview File |
Title: | Interactive Crowd-Behavior Learning for Surveillance and Training |
Authors: | Aniket Bera;Sujeong Kim;Dinesh Manocha |
subject: | computer graphics|interactive crowd behavior|anomaly detection|pedestrian motion|defense applications|interactive computer graphics |
Year: | 2016 |
Publisher: | IEEE |
Abstract: | The proposed interactive crowd-behavior learning algorithms can be used to analyze crowd videos for surveillance and training applications. The authors' formulation combines online tracking algorithms from computer vision, nonlinear pedestrian motion models from computer graphics, and machine learning techniques to automatically compute trajectory-level pedestrian behaviors for each agent in the video. These learned behaviors are used to automatically detect anomalous behaviors, perform motion segmentation, and generate realistic behaviors for virtual reality training applications. |
Description: | |
URI: | http://localhost/handle/Hannan/142790 http://localhost/handle/Hannan/611496 |
ISSN: | 0272-1716 |
volume: | 36 |
issue: | 6 |
Appears in Collections: | 2016 |
Files in This Item:
File | Description | Size | Format | |
---|---|---|---|---|
7750521.pdf | 2.92 MB | Adobe PDF | ![]() Preview File |