Please use this identifier to cite or link to this item: http://localhost/handle/Hannan/225821
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DC FieldValueLanguage
dc.contributor.authorYing Caoen_US
dc.contributor.authorXufang Pangen_US
dc.contributor.authorAntoni B. Chanen_US
dc.contributor.authorRynson W. H. Lauen_US
dc.date.accessioned2013en_US
dc.date.accessioned2020-04-06T08:27:54Z-
dc.date.available2020-04-06T08:27:54Z-
dc.date.issued2017en_US
dc.identifier.other10.1109/TMM.2016.2609415en_US
dc.identifier.urihttp://localhost/handle/Hannan/225821-
dc.description.abstractWe propose a method for animating still manga imagery through camera movements. Given a series of existing manga pages, we start by automatically extracting panels, comic characters, and balloons from the manga pages. Then, we use a data-driven graphical model to infer per-panel motion and emotion states from low-level visual patterns. Finally, by combining domain knowledge of film production and characteristics of manga, we simulate camera movements over the manga pages, yielding an animation. The results augment the still manga contents with animated motion that reveals the mood and tension of the story, while maintaining the original narrative. We have tested our method on manga series of different genres, and demonstrated that our method can generate animations that are more effective in storytelling and pacing, with less human efforts, as compared with prior works. We also show two applications of our method, mobile comic reading, and comic trailer generation.en_US
dc.format.extent160,en_US
dc.format.extent172en_US
dc.publisherIEEEen_US
dc.relation.haspart7567524.pdfen_US
dc.titleDynamic Manga: Animating Still Manga via Camera Movementen_US
dc.typeArticleen_US
dc.journal.volume19en_US
dc.journal.issue1en_US
Appears in Collections:2017

Files in This Item:
File SizeFormat 
7567524.pdf5 MBAdobe PDF
Full metadata record
DC FieldValueLanguage
dc.contributor.authorYing Caoen_US
dc.contributor.authorXufang Pangen_US
dc.contributor.authorAntoni B. Chanen_US
dc.contributor.authorRynson W. H. Lauen_US
dc.date.accessioned2013en_US
dc.date.accessioned2020-04-06T08:27:54Z-
dc.date.available2020-04-06T08:27:54Z-
dc.date.issued2017en_US
dc.identifier.other10.1109/TMM.2016.2609415en_US
dc.identifier.urihttp://localhost/handle/Hannan/225821-
dc.description.abstractWe propose a method for animating still manga imagery through camera movements. Given a series of existing manga pages, we start by automatically extracting panels, comic characters, and balloons from the manga pages. Then, we use a data-driven graphical model to infer per-panel motion and emotion states from low-level visual patterns. Finally, by combining domain knowledge of film production and characteristics of manga, we simulate camera movements over the manga pages, yielding an animation. The results augment the still manga contents with animated motion that reveals the mood and tension of the story, while maintaining the original narrative. We have tested our method on manga series of different genres, and demonstrated that our method can generate animations that are more effective in storytelling and pacing, with less human efforts, as compared with prior works. We also show two applications of our method, mobile comic reading, and comic trailer generation.en_US
dc.format.extent160,en_US
dc.format.extent172en_US
dc.publisherIEEEen_US
dc.relation.haspart7567524.pdfen_US
dc.titleDynamic Manga: Animating Still Manga via Camera Movementen_US
dc.typeArticleen_US
dc.journal.volume19en_US
dc.journal.issue1en_US
Appears in Collections:2017

Files in This Item:
File SizeFormat 
7567524.pdf5 MBAdobe PDF
Full metadata record
DC FieldValueLanguage
dc.contributor.authorYing Caoen_US
dc.contributor.authorXufang Pangen_US
dc.contributor.authorAntoni B. Chanen_US
dc.contributor.authorRynson W. H. Lauen_US
dc.date.accessioned2013en_US
dc.date.accessioned2020-04-06T08:27:54Z-
dc.date.available2020-04-06T08:27:54Z-
dc.date.issued2017en_US
dc.identifier.other10.1109/TMM.2016.2609415en_US
dc.identifier.urihttp://localhost/handle/Hannan/225821-
dc.description.abstractWe propose a method for animating still manga imagery through camera movements. Given a series of existing manga pages, we start by automatically extracting panels, comic characters, and balloons from the manga pages. Then, we use a data-driven graphical model to infer per-panel motion and emotion states from low-level visual patterns. Finally, by combining domain knowledge of film production and characteristics of manga, we simulate camera movements over the manga pages, yielding an animation. The results augment the still manga contents with animated motion that reveals the mood and tension of the story, while maintaining the original narrative. We have tested our method on manga series of different genres, and demonstrated that our method can generate animations that are more effective in storytelling and pacing, with less human efforts, as compared with prior works. We also show two applications of our method, mobile comic reading, and comic trailer generation.en_US
dc.format.extent160,en_US
dc.format.extent172en_US
dc.publisherIEEEen_US
dc.relation.haspart7567524.pdfen_US
dc.titleDynamic Manga: Animating Still Manga via Camera Movementen_US
dc.typeArticleen_US
dc.journal.volume19en_US
dc.journal.issue1en_US
Appears in Collections:2017

Files in This Item:
File SizeFormat 
7567524.pdf5 MBAdobe PDF