Please use this identifier to cite or link to this item: http://localhost/handle/Hannan/221005
Title: Pervasive Floorplan Generation Based on Only Inertial Sensing: Feasibility, Design, and Implementation
Authors: Yuan He;Jiaqi Liang;Yunhao Liu
Year: 2017
Publisher: IEEE
Abstract: Mobile crowdsourcing is deemed as a powerful technique to solve traditional problems. But the crowdsourced data from smartphones are generally low quality, which can induce crucial challenges and hurt the applicability of crowdsourcing applications. This paper presents our study to address such challenges in a concrete application, namely, floorplan generation. Existing proposals mostly rely on infrastructural references or accurate data sources, which are restricted in terms of applicability and pervasiveness. Our proposal called SenseWit is motivated by the observation that people's behavior offers meaningful clues for location inference. The noise, ambiguity, and behavior diversity contained in the crowdsourced data, however, mean non-trivial challenges in generating high-quality floorplans. We propose: 1) a novel concept called Nail to identify featured locations in indoor space and 2) a heuristic pathlet bundling algorithm to progressively discover the internal layouts of a floorplan. We implement SenseWit and conduct real-world experiments in different spaces to demonstrate its efficacy. This paper offers an efficient technique to obtain high-quality structures (either logical or physical) from low-quality data. We believe it can be generalized to other crowdsourcing applications.
URI: http://localhost/handle/Hannan/221005
volume: 35
issue: 5
More Information: 1132,
1140
Appears in Collections:2017

Files in This Item:
File SizeFormat 
7874079.pdf1.91 MBAdobe PDF
Title: Pervasive Floorplan Generation Based on Only Inertial Sensing: Feasibility, Design, and Implementation
Authors: Yuan He;Jiaqi Liang;Yunhao Liu
Year: 2017
Publisher: IEEE
Abstract: Mobile crowdsourcing is deemed as a powerful technique to solve traditional problems. But the crowdsourced data from smartphones are generally low quality, which can induce crucial challenges and hurt the applicability of crowdsourcing applications. This paper presents our study to address such challenges in a concrete application, namely, floorplan generation. Existing proposals mostly rely on infrastructural references or accurate data sources, which are restricted in terms of applicability and pervasiveness. Our proposal called SenseWit is motivated by the observation that people's behavior offers meaningful clues for location inference. The noise, ambiguity, and behavior diversity contained in the crowdsourced data, however, mean non-trivial challenges in generating high-quality floorplans. We propose: 1) a novel concept called Nail to identify featured locations in indoor space and 2) a heuristic pathlet bundling algorithm to progressively discover the internal layouts of a floorplan. We implement SenseWit and conduct real-world experiments in different spaces to demonstrate its efficacy. This paper offers an efficient technique to obtain high-quality structures (either logical or physical) from low-quality data. We believe it can be generalized to other crowdsourcing applications.
URI: http://localhost/handle/Hannan/221005
volume: 35
issue: 5
More Information: 1132,
1140
Appears in Collections:2017

Files in This Item:
File SizeFormat 
7874079.pdf1.91 MBAdobe PDF
Title: Pervasive Floorplan Generation Based on Only Inertial Sensing: Feasibility, Design, and Implementation
Authors: Yuan He;Jiaqi Liang;Yunhao Liu
Year: 2017
Publisher: IEEE
Abstract: Mobile crowdsourcing is deemed as a powerful technique to solve traditional problems. But the crowdsourced data from smartphones are generally low quality, which can induce crucial challenges and hurt the applicability of crowdsourcing applications. This paper presents our study to address such challenges in a concrete application, namely, floorplan generation. Existing proposals mostly rely on infrastructural references or accurate data sources, which are restricted in terms of applicability and pervasiveness. Our proposal called SenseWit is motivated by the observation that people's behavior offers meaningful clues for location inference. The noise, ambiguity, and behavior diversity contained in the crowdsourced data, however, mean non-trivial challenges in generating high-quality floorplans. We propose: 1) a novel concept called Nail to identify featured locations in indoor space and 2) a heuristic pathlet bundling algorithm to progressively discover the internal layouts of a floorplan. We implement SenseWit and conduct real-world experiments in different spaces to demonstrate its efficacy. This paper offers an efficient technique to obtain high-quality structures (either logical or physical) from low-quality data. We believe it can be generalized to other crowdsourcing applications.
URI: http://localhost/handle/Hannan/221005
volume: 35
issue: 5
More Information: 1132,
1140
Appears in Collections:2017

Files in This Item:
File SizeFormat 
7874079.pdf1.91 MBAdobe PDF