Please use this identifier to cite or link to this item: http://localhost/handle/Hannan/209454
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dc.contributor.authorBin Tanen_US
dc.contributor.authorJun Wuen_US
dc.contributor.authorYing Lien_US
dc.contributor.authorHao Cuien_US
dc.contributor.authorWei Yuen_US
dc.contributor.authorChang Wen Chenen_US
dc.date.accessioned2013en_US
dc.date.accessioned2020-04-06T08:00:30Z-
dc.date.available2020-04-06T08:00:30Z-
dc.date.issued2017en_US
dc.identifier.other10.1109/TMM.2017.2733303en_US
dc.identifier.urihttp://localhost/handle/Hannan/209454-
dc.description.abstractThis paper presents a network slice design for ultra high definition (UHD) video broadcast/multicast to achieve higher network efficiency and improved quality of experience (QoE). The proposed network slice design consists of a rateless source compression scheme and an analog-coded SoftCast scheme. The rateless Spinal code is adopted to compress the video source at content server and the compressed source is transmitted from content server across wireless core network to the base station. An a priori information-assisted Spinal decoder is designed to utilize the sparsity of bit planes for compression. In the analog-coded SoftCast scheme, we design a new chaotic function-based analog code with negligible power penalty for the generalized Gaussian-distributed source in SoftCast because the existing chaotic functions designed for uniformly distributed sources suffer from serious power penalty in SoftCast. We also design a maximum a posteriori probability decoding algorithm for the proposed analog code in order to exploit the statistics of video source as a priori information to improve the performance. The experimental results show that the proposed rateless code-based compression scheme achieves efficient compression and approaches the bound of binary erasure channel. In particular, the 1/2 analog-coded SoftCast has almost 2 dB gain over conventional SoftCast with two repetitions, and the 1/3 analog-coded SoftCast has almost 3 dB gain over conventional SoftCast with three repetitions. The system simulations for the broadcast system show higher network capacity and improved QoE in the proposed UHD slice, because the reconstructed video quality of each user is commensurate with its channel condition.en_US
dc.format.extent2293,en_US
dc.format.extent2306en_US
dc.publisherIEEEen_US
dc.relation.haspart7995143.pdfen_US
dc.titleAnalog Coded SoftCast: A Network Slice Design for Multimedia Broadcast/Multicasten_US
dc.typeArticleen_US
dc.journal.volume19en_US
dc.journal.issue10en_US
Appears in Collections:2017

Files in This Item:
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7995143.pdf1.31 MBAdobe PDF
Full metadata record
DC FieldValueLanguage
dc.contributor.authorBin Tanen_US
dc.contributor.authorJun Wuen_US
dc.contributor.authorYing Lien_US
dc.contributor.authorHao Cuien_US
dc.contributor.authorWei Yuen_US
dc.contributor.authorChang Wen Chenen_US
dc.date.accessioned2013en_US
dc.date.accessioned2020-04-06T08:00:30Z-
dc.date.available2020-04-06T08:00:30Z-
dc.date.issued2017en_US
dc.identifier.other10.1109/TMM.2017.2733303en_US
dc.identifier.urihttp://localhost/handle/Hannan/209454-
dc.description.abstractThis paper presents a network slice design for ultra high definition (UHD) video broadcast/multicast to achieve higher network efficiency and improved quality of experience (QoE). The proposed network slice design consists of a rateless source compression scheme and an analog-coded SoftCast scheme. The rateless Spinal code is adopted to compress the video source at content server and the compressed source is transmitted from content server across wireless core network to the base station. An a priori information-assisted Spinal decoder is designed to utilize the sparsity of bit planes for compression. In the analog-coded SoftCast scheme, we design a new chaotic function-based analog code with negligible power penalty for the generalized Gaussian-distributed source in SoftCast because the existing chaotic functions designed for uniformly distributed sources suffer from serious power penalty in SoftCast. We also design a maximum a posteriori probability decoding algorithm for the proposed analog code in order to exploit the statistics of video source as a priori information to improve the performance. The experimental results show that the proposed rateless code-based compression scheme achieves efficient compression and approaches the bound of binary erasure channel. In particular, the 1/2 analog-coded SoftCast has almost 2 dB gain over conventional SoftCast with two repetitions, and the 1/3 analog-coded SoftCast has almost 3 dB gain over conventional SoftCast with three repetitions. The system simulations for the broadcast system show higher network capacity and improved QoE in the proposed UHD slice, because the reconstructed video quality of each user is commensurate with its channel condition.en_US
dc.format.extent2293,en_US
dc.format.extent2306en_US
dc.publisherIEEEen_US
dc.relation.haspart7995143.pdfen_US
dc.titleAnalog Coded SoftCast: A Network Slice Design for Multimedia Broadcast/Multicasten_US
dc.typeArticleen_US
dc.journal.volume19en_US
dc.journal.issue10en_US
Appears in Collections:2017

Files in This Item:
File SizeFormat 
7995143.pdf1.31 MBAdobe PDF
Full metadata record
DC FieldValueLanguage
dc.contributor.authorBin Tanen_US
dc.contributor.authorJun Wuen_US
dc.contributor.authorYing Lien_US
dc.contributor.authorHao Cuien_US
dc.contributor.authorWei Yuen_US
dc.contributor.authorChang Wen Chenen_US
dc.date.accessioned2013en_US
dc.date.accessioned2020-04-06T08:00:30Z-
dc.date.available2020-04-06T08:00:30Z-
dc.date.issued2017en_US
dc.identifier.other10.1109/TMM.2017.2733303en_US
dc.identifier.urihttp://localhost/handle/Hannan/209454-
dc.description.abstractThis paper presents a network slice design for ultra high definition (UHD) video broadcast/multicast to achieve higher network efficiency and improved quality of experience (QoE). The proposed network slice design consists of a rateless source compression scheme and an analog-coded SoftCast scheme. The rateless Spinal code is adopted to compress the video source at content server and the compressed source is transmitted from content server across wireless core network to the base station. An a priori information-assisted Spinal decoder is designed to utilize the sparsity of bit planes for compression. In the analog-coded SoftCast scheme, we design a new chaotic function-based analog code with negligible power penalty for the generalized Gaussian-distributed source in SoftCast because the existing chaotic functions designed for uniformly distributed sources suffer from serious power penalty in SoftCast. We also design a maximum a posteriori probability decoding algorithm for the proposed analog code in order to exploit the statistics of video source as a priori information to improve the performance. The experimental results show that the proposed rateless code-based compression scheme achieves efficient compression and approaches the bound of binary erasure channel. In particular, the 1/2 analog-coded SoftCast has almost 2 dB gain over conventional SoftCast with two repetitions, and the 1/3 analog-coded SoftCast has almost 3 dB gain over conventional SoftCast with three repetitions. The system simulations for the broadcast system show higher network capacity and improved QoE in the proposed UHD slice, because the reconstructed video quality of each user is commensurate with its channel condition.en_US
dc.format.extent2293,en_US
dc.format.extent2306en_US
dc.publisherIEEEen_US
dc.relation.haspart7995143.pdfen_US
dc.titleAnalog Coded SoftCast: A Network Slice Design for Multimedia Broadcast/Multicasten_US
dc.typeArticleen_US
dc.journal.volume19en_US
dc.journal.issue10en_US
Appears in Collections:2017

Files in This Item:
File SizeFormat 
7995143.pdf1.31 MBAdobe PDF