Please use this identifier to cite or link to this item: http://localhost/handle/Hannan/354551
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dc.contributor.authorPerez, Darrin.en_US
dc.date2015en_US
dc.date.accessioned2020-05-16T10:39:27Z-
dc.date.available2020-05-16T10:39:27Z-
dc.date.issued2015en_US
dc.identifier.isbn9781484210406.en_US
dc.identifier.isbn9781484210413 (print)en_US
dc.identifier.urihttp://46.100.53.162/handle/Ebook/48577en_US
dc.identifier.urihttp://localhost/handle/Hannan/354551-
dc.descriptionPrinted edition: 9781484210413.en_US
dc.description.abstractMake a 2D RPG in a Weekend shows you how to create your very own dungeon crawler game in RPG Maker VX Ace in a single weekend. The entire process, from start to finish, is covered within this book. You will see a variety of dungeon maps and events, all broken down for your convenience. One of the hardest parts of game development is actually finishing a game, but it is also one of the most important steps on the way to becoming a game developer. If you have yet to finish a game, this book will give you the confidence and resources you need to finally be able to create your very own RPG. Once you've completed the game in this book, you'll be able to modify it as much as you like, adding new monsters and quests, and you'll have the skills to go on to create your second game all by yourself. Among the topics covered in this book are: Creating various types of enemy encounters via the use of the eventing system. Creating a special area that allows the player to pick their character of choice instead of being forced to play a particular character. Clever uses of events to create items that allow the player to return to town instantly and summon vehicles to their side.en_US
dc.description.statementofresponsibilityby Darrin Perez.en_US
dc.publisherApress :.en_US
dc.publisherImprint: Apress,en_US
dc.relation.haspart9781484210406.pdfen_US
dc.subjectComputer Scienceen_US
dc.subjectMultimedia systems.en_US
dc.subjectComputer Scienceen_US
dc.subjectComputer Science, general.en_US
dc.subjectMultimedia Information Systems.en_US
dc.subject.ddc4en_US
dc.subject.lccQA75.5-76.95en_US
dc.titleMake a 2D RPG in a Weekenden_US
dc.title.alternativeWith RPG Maker VX Aceen_US
dc.typeBooken_US
dc.publisher.placeBerkeley, CAen_US
Appears in Collections:Computer

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9781484210406.pdf6.58 MBAdobe PDFThumbnail
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Full metadata record
DC FieldValueLanguage
dc.contributor.authorPerez, Darrin.en_US
dc.date2015en_US
dc.date.accessioned2020-05-16T10:39:27Z-
dc.date.available2020-05-16T10:39:27Z-
dc.date.issued2015en_US
dc.identifier.isbn9781484210406.en_US
dc.identifier.isbn9781484210413 (print)en_US
dc.identifier.urihttp://46.100.53.162/handle/Ebook/48577en_US
dc.identifier.urihttp://localhost/handle/Hannan/354551-
dc.descriptionPrinted edition: 9781484210413.en_US
dc.description.abstractMake a 2D RPG in a Weekend shows you how to create your very own dungeon crawler game in RPG Maker VX Ace in a single weekend. The entire process, from start to finish, is covered within this book. You will see a variety of dungeon maps and events, all broken down for your convenience. One of the hardest parts of game development is actually finishing a game, but it is also one of the most important steps on the way to becoming a game developer. If you have yet to finish a game, this book will give you the confidence and resources you need to finally be able to create your very own RPG. Once you've completed the game in this book, you'll be able to modify it as much as you like, adding new monsters and quests, and you'll have the skills to go on to create your second game all by yourself. Among the topics covered in this book are: Creating various types of enemy encounters via the use of the eventing system. Creating a special area that allows the player to pick their character of choice instead of being forced to play a particular character. Clever uses of events to create items that allow the player to return to town instantly and summon vehicles to their side.en_US
dc.description.statementofresponsibilityby Darrin Perez.en_US
dc.publisherApress :.en_US
dc.publisherImprint: Apress,en_US
dc.relation.haspart9781484210406.pdfen_US
dc.subjectComputer Scienceen_US
dc.subjectMultimedia systems.en_US
dc.subjectComputer Scienceen_US
dc.subjectComputer Science, general.en_US
dc.subjectMultimedia Information Systems.en_US
dc.subject.ddc4en_US
dc.subject.lccQA75.5-76.95en_US
dc.titleMake a 2D RPG in a Weekenden_US
dc.title.alternativeWith RPG Maker VX Aceen_US
dc.typeBooken_US
dc.publisher.placeBerkeley, CAen_US
Appears in Collections:Computer

Files in This Item:
File Description SizeFormat 
9781484210406.pdf6.58 MBAdobe PDFThumbnail
Preview File
Full metadata record
DC FieldValueLanguage
dc.contributor.authorPerez, Darrin.en_US
dc.date2015en_US
dc.date.accessioned2020-05-16T10:39:27Z-
dc.date.available2020-05-16T10:39:27Z-
dc.date.issued2015en_US
dc.identifier.isbn9781484210406.en_US
dc.identifier.isbn9781484210413 (print)en_US
dc.identifier.urihttp://46.100.53.162/handle/Ebook/48577en_US
dc.identifier.urihttp://localhost/handle/Hannan/354551-
dc.descriptionPrinted edition: 9781484210413.en_US
dc.description.abstractMake a 2D RPG in a Weekend shows you how to create your very own dungeon crawler game in RPG Maker VX Ace in a single weekend. The entire process, from start to finish, is covered within this book. You will see a variety of dungeon maps and events, all broken down for your convenience. One of the hardest parts of game development is actually finishing a game, but it is also one of the most important steps on the way to becoming a game developer. If you have yet to finish a game, this book will give you the confidence and resources you need to finally be able to create your very own RPG. Once you've completed the game in this book, you'll be able to modify it as much as you like, adding new monsters and quests, and you'll have the skills to go on to create your second game all by yourself. Among the topics covered in this book are: Creating various types of enemy encounters via the use of the eventing system. Creating a special area that allows the player to pick their character of choice instead of being forced to play a particular character. Clever uses of events to create items that allow the player to return to town instantly and summon vehicles to their side.en_US
dc.description.statementofresponsibilityby Darrin Perez.en_US
dc.publisherApress :.en_US
dc.publisherImprint: Apress,en_US
dc.relation.haspart9781484210406.pdfen_US
dc.subjectComputer Scienceen_US
dc.subjectMultimedia systems.en_US
dc.subjectComputer Scienceen_US
dc.subjectComputer Science, general.en_US
dc.subjectMultimedia Information Systems.en_US
dc.subject.ddc4en_US
dc.subject.lccQA75.5-76.95en_US
dc.titleMake a 2D RPG in a Weekenden_US
dc.title.alternativeWith RPG Maker VX Aceen_US
dc.typeBooken_US
dc.publisher.placeBerkeley, CAen_US
Appears in Collections:Computer

Files in This Item:
File Description SizeFormat 
9781484210406.pdf6.58 MBAdobe PDFThumbnail
Preview File