Please use this identifier to cite or link to this item: http://dlib.scu.ac.ir/handle/Hannan/292598
Title: Hypergrid : Architecture and Protocol for Virtual World Interoperability
Authors: Videira Lopes, Cristina;Lopes, Cristina
subject: 3d virtual worlds;Computer architecture;Hypergrid;Internet;MMO;Protocols;Second Life;Simulation;Software architecture;Three dimensional displays;Virtual environments;architecture;client-server;computer network security;extensibility;federated social netwo
Year: 2011
Abstract: Three-dimensional virtual worlds promise to complement the Web with 3D models of virtual places that are fanciful or that model and mirror the real world. Marketplace evolution is one way to wait and see if and how this will come about. Another approach is to identify current limitations of virtual worlds, deconstruct and study their architectures, and consider how to evolve them to realize their promises. This special issue presents articles that explore architectural issues related to virtual world evolution. The articles cover topics like integration of 3D virtual world viewers with Web browsers, federation of virtual world grids, extensibility of virtual world platforms, adding knowledge-based services, accuracy of virtual worlds, standards, and serious applications built on top of virtual world platforms to support collaboration and training.
Description: 

Article
URI: http://localhost/handle/Hannan/292598
More Information: VOLUME:15
ISSUE:5
STARTPAGE:11
ENDPAGES:14
Appears in Collections:2011

Files in This Item:
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Title: Hypergrid : Architecture and Protocol for Virtual World Interoperability
Authors: Videira Lopes, Cristina;Lopes, Cristina
subject: 3d virtual worlds;Computer architecture;Hypergrid;Internet;MMO;Protocols;Second Life;Simulation;Software architecture;Three dimensional displays;Virtual environments;architecture;client-server;computer network security;extensibility;federated social netwo
Year: 2011
Abstract: Three-dimensional virtual worlds promise to complement the Web with 3D models of virtual places that are fanciful or that model and mirror the real world. Marketplace evolution is one way to wait and see if and how this will come about. Another approach is to identify current limitations of virtual worlds, deconstruct and study their architectures, and consider how to evolve them to realize their promises. This special issue presents articles that explore architectural issues related to virtual world evolution. The articles cover topics like integration of 3D virtual world viewers with Web browsers, federation of virtual world grids, extensibility of virtual world platforms, adding knowledge-based services, accuracy of virtual worlds, standards, and serious applications built on top of virtual world platforms to support collaboration and training.
Description: 

Article
URI: http://localhost/handle/Hannan/292598
More Information: VOLUME:15
ISSUE:5
STARTPAGE:11
ENDPAGES:14
Appears in Collections:2011

Files in This Item:
File Description SizeFormat 
AL1928868.pdf1.16 MBAdobe PDFThumbnail
Preview File
Title: Hypergrid : Architecture and Protocol for Virtual World Interoperability
Authors: Videira Lopes, Cristina;Lopes, Cristina
subject: 3d virtual worlds;Computer architecture;Hypergrid;Internet;MMO;Protocols;Second Life;Simulation;Software architecture;Three dimensional displays;Virtual environments;architecture;client-server;computer network security;extensibility;federated social netwo
Year: 2011
Abstract: Three-dimensional virtual worlds promise to complement the Web with 3D models of virtual places that are fanciful or that model and mirror the real world. Marketplace evolution is one way to wait and see if and how this will come about. Another approach is to identify current limitations of virtual worlds, deconstruct and study their architectures, and consider how to evolve them to realize their promises. This special issue presents articles that explore architectural issues related to virtual world evolution. The articles cover topics like integration of 3D virtual world viewers with Web browsers, federation of virtual world grids, extensibility of virtual world platforms, adding knowledge-based services, accuracy of virtual worlds, standards, and serious applications built on top of virtual world platforms to support collaboration and training.
Description: 

Article
URI: http://localhost/handle/Hannan/292598
More Information: VOLUME:15
ISSUE:5
STARTPAGE:11
ENDPAGES:14
Appears in Collections:2011

Files in This Item:
File Description SizeFormat 
AL1928868.pdf1.16 MBAdobe PDFThumbnail
Preview File